I have been playing around with the Advanced Output Options lately, and from what I understand, it can bring the same results as the advanced output and layer slicing in Resolume. However, upon playing around with it for a little while, I have come across what I believe is a bug with the source “width” section, which is behaving very strangely.
I have a project with a Canvas size of 3840 x 2160, and I have one layer set to 5376 x 896. Basically what I’m trying to experiment with this is to grab a portion of the layer, and output that portion to a section of the screen.
Fig 1.
If we look at this screenshot here, you can see my media bin is playing an image (5376 x 896, png) to layer 1 (quad compisition with exact size as the image file). In the image, the width of goku before the blue bar (width of left green bar) is exactly 796px wide, and the height from the top of green bar to the bottom of white bar is 896px. With those output settings, I thought it would grab that portion of the layer perfectly and output it onto my screen. However, as you can see, it is only outputting the green bar.
Fig 2.
So I then played around with the source height, changed it to 3000, and I noticed goku is visible, and is somehow in proportion, but the green bar on top is obviously not in proportion. This really confused the hell out of me, as the green bar looks like it’s been stretched.
Fig 3.
This is where it gets even more confusing. I change the source height to 4000, and again, goku is in proportion, but the white bar is waaaaaaay stretched.
I noticed the source width is working as expected, as it is grabbing exactly width of 768px from 0 of layer 1. It’s just the height that’s not working properly and really confusing me.
Can someone explain to me what is going on and if it really is a bug?