Shaders I want to write

#43

Hi,
I’m looking to adapt this code to ISF format but I don’t know if it’s possible.
It’s using Perlin Noise.
Idea someone ?

(edit: as I corrected the code I think it’s not possible to convert it in ISF, shame)

TerrainGenerator.fs.zip (1.3 KB)

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#44

Hm, yeah I think this was originally written in Processing, not GLSL?

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#45

yes exactly !

https://github.com/CodingTrain/website/tree/master/CodingChallenges/CC_011_PerlinNoiseTerrain

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#46

On my to do list for a while has been a “Rorschach Test” splotch generator… here is my first pass, https://www.interactiveshaderformat.com/sketches/3802
(this is based on keijiro’s blood splatter shader)

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#47

Oh wow, need to make this as a shader,

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#48

Oh yeah, gotta check out these fire shaders.

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#49

A lot of great ideas here…
https://bavc.github.io/avaa/artifacts/image_lag.html

Did a first pass on making a “Comet Tails” filter…

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#50

Obviously need to get started on some new black hole shaders…

And someone sent me this great TV signal glitch the other day that I forgot to post here.

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