Gesturment Kinect not found

vdmx

#1

Hey everyone,
I just got my Kinect back and wanted to start using it.
But the link to Gestrument Kinect on the Kinect tutorial on Vidvox seems to be out of service.

I was wondering if anyone had a another link to it.

Thanks in Advance


Using Kinect (and other depth techniques)
#2

Oh bummer – thanks for the heads up on that.

With a quick searching around online nothing came up.

I’ll try to dig up a copy of the app on one of my backup drives, but it might be worth sending a polite email to the Gestrument team asking if they’d put it back up online somewhere; at the very least you might get an explanation as to why they’ve taken it down.


#3

Ow thanks. Yea I will try to reach them and ask.
But do you know any other Quartz or app which I can syphon out the output of Kinect from it to vdmx?


#4

Gestrument Kinect itself was very limited in usage – it made for a nice first demo of using a Kinect, but it didn’t include Syphon output, or was the video stream really meant to be used at all.

It essentially gave off four MIDI values that were useful: blob position (x & y), blob size, and “is there a blob” as an on / off value – just enough that you can make some basic interactions.
(beyond that, the tutorial just used the window grabber as a demo)

For the more advanced stuff you’ve got some options; but they aren’t as dumb simple as making four MIDI assignments like in that tutorial. Here are a few that you can check out to get started:

  1. This tool can be used to get skeleton data,
    http://jpbellona.com/kinect/
    (lots more data than Gestrument Kinect, which is great if you want all that data)
    (I think the CoM – Center of Mass – coordinate is what you’d want to use as the x/y position similar to Gestrument Kinect’s output)

  2. You can use the v002 Kinect plugin in Quartz Composer – this can be used along with the v002 Rutt Etra QC objects to visualize Kinect streams,
    https://github.com/v002/v002-Open-Kinect/releases
    (you can run these comps in QC and Syphon out, or you can make comps to use directly in VDMX)

  3. Vuo has objects for working with Kinect, perhaps some other users can give their experiences with that, https://vuo.org/search/site/kinect