VDMX silently terminates the current project (Cmd+Z) when undo

  1. Open the project file
  2. Perform some operations at random
    and after pressing Cmd+Z, vdmx will not crash immediately, but the project will close directly and leave a Workspace Inspector and UI Inspector.

Spec:
VDMX v1.0.13
macOS Sonoma 14.4.1 (23E224)
M1 Max & 32GB RAM

I just tried this, but I cannot replicate it. Can you share the project file and a video recording of this happening?

I’m on a computer with the same specs.

I am experiencing the same issue, which occurs in both VDMX5 and VDMX6 Plus.
This behavior seems to be due to Cmd+Z being recognized as the undo shortcut, as it is in many other applications.
(As proof, pressing Shift+Cmd+Z reopens the project.)

This makes sense because, when you launch VDMX and select a project to expand the workspace, pressing Cmd+Z essentially undoes the “project load” action. The result is the interface returning to the pre-edit state, where only the Workspace Inspector is visible.

However, I believe this behavior can undermine reliability during live performances or presentations. I would suggest that opening a new project should establish that moment as the starting point for edits, so pressing Cmd+Z does not undo beyond this point.
Would it be possible to adjust the behavior in this way?

(This translation was generated with the help of ChatGPT, so I apologize if any part of it comes across as unclear or inappropriate.)

VDMX doesn’t have a redo undo. If you CMD+Z you are essentially undoing your saved workspace preset, that’s it. It doesn’t undo any changes in the UI.

Also, make sure you are using the latest version of VDMX which shows a warning prompt if you attempt to do this.