RGB sliders 0-255 values

#1

I’ve never understood the logic behind the RGB sliders using the 0-1 value. Would it make more sense to map the sliders to the 0-255 value to be consistent with Photoshop, Affinity Photo, etc. Although it would differentiate the colour range from the geometry sliders (0-1) it would make it easier to match colours in cross app projects.

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#2

Agreed. Most colour pickers that use sliders show them in 8bit range (256 values for each colour) so it would be super helpful to have this in VDMX.

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#3

Behind the scenes all of our data is floating point, but maybe we can add this as a preference in the future.

2 Likes

#4

Ah… that makes sense.

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#5

you could use control surface plugin sliders with 0-255 range like this:

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#6

Could you explain what floating point means in this case? E.g. when sending data from LFO to a slider – how many decimal digits get transfered? I have the feeling it’s all pretty lofi – but it could also be that my CPU is already throttling (thanks INTEL + Apple). But it often feels like data is pretty stepped / could need some smoothing / antialiasing.

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