Isf shader works in editor but bail out in vdmx

Error Compiling GLSL Vertex Shader to SPIR-V:
ERR: 31: ‘’ : syntax error, unexpected PRECISION, expecting IDENTIFIER
ERROR: 1 compilation errors. No code generated.ERROR: Linking vertex stage: Missing entry point: Each stage requires one entry pointSPIR-V is not generated for failed compile or linkError Compiling GLSL Fragment Shader to SPIR-V:
ERR: 28: ‘’ : syntax error, unexpected PRECISION, expecting IDENTIFIER
ERROR: 1 compilation errors. No code generated.ERROR: Linking fragment stage: Missing entry point: Each stage requires one entry pointSPIR-V is not generated for failed compile or link.

You’d have to share the complete shader code you are referring to for us to speculate better.

Thanks