Currently VDMX’s default (0,0) position is on the bottom left corner of the canvas, which is different to photoshop or other visual production software (illustartor, final cut, davinci resolve etc.) where (0,0) is top left corner of the canvas. and is sometimes a little annoying when I’m setting layer corner positions. I was wondering if there is a way to set the default 0,0 position to top left?
The position of (0,0) is based on the Cartesian coordinate system. I’m not sure why Photoshop would do this, as this is also the basis for resolution and video dimensions (1920x1080 as an example).
Additionally, this is also how pixels are drawn on the GPU when using Cartesian coordinates for drawing pixels.
Feel free to change the coordinates in photoshop: How do I set X and Y coordinates to show the cente... - Adobe Community - 12720191
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Thanks for the lesson. I will make sure I configure all my other software (if configurable) to match the Cartesian coordinate system.